

It's an interesting result overall, leaving us with different performance profiles on each platform.

#Gta v xbox one Ps4#
Meanwhile, the PS4 has no issue with these segments, sparing one or two dropped frames just as alpha effects appear on-screen. Explosive missions with Trevor in Los Santos' outskirts show the biggest pitfall on Xbox One - with 24fps held at length during one shoot-out. On top of that, we've already seen that Rockstar has made some visual cutbacks to its complex outdoor rendering, presumably to accommodate Xbox One's less capable graphics hardware, but in certain areas where cuts haven't been made, performance can dip.Ĭomplex effects work, usually involving transparency effects (explosions etc) can also cause visible, sustained hitches in performance. It drops a few frames during downtown driving outside of the problem junction areas, whereas PS4 remains solid. However, while Xbox One enjoys an advantage during high-speed races in packed junction areas, it's clear the platform faces its own particular challenges. To lessen the impact of any streaming bottleneck, we installed the PS4 version onto an SSD for a re-test - the results showed no improvement. GTA 5 is very intensive in terms of background streaming, a state of affairs that made the digital download versions of the last-gen version less desirable than the physical releases (where streaming bandwidth was shared between disc and drive). It's an interesting, recurring scenario that points to a CPU bottleneck, where Xbox One's increased clock-speed has an advantage when racing around these busy sections.Īnother potential cause could be hard drive access, of course.

Put simply, in areas where junctions are stacked up one after the other, the Sony platform suffers more prolonged frame-rate drops when burning through traffic with your foot jammed to the floor. It's a situation that also applies to Xbox One, but to a consistently lesser degree when testing under the precise same conditions (and borne out in repeated tests). Travelling at speed through city junctions - such as Strawberry Avenue - turns out to be a particular Achilles Heel on PS4, with sustained drops to around the 24-26fps range at their worst.
#Gta v xbox one 1080p#
On a native 1080p title like this, we might reasonably expect PlayStation 4's more powerful GPU to demonstrate an unassailable advantage across the game, but the reality is a little more complicated. In comparing PS4 and Xbox One, the end result is fascinating it shows that while there are some scenarios that prove equally challenging for both consoles, specific areas can see one platform out-performing the other. We've put together a wealth of GTA 5 clips culled from capture sessions spanning over 20 different missions, concentrating on areas where the title's 30fps target frame-rate faces its toughest challenges.
#Gta v xbox one update#
UPDATE 20/11/14 4:03pm: The final analysis is in.
